A Cognitive Architecture Based on Neuroscience for the Control of Virtual 3D Human Creatures
نویسندگان
چکیده
For the creation of a virtual 3D creature it is necessary an underlying structure that provides to it some desired capabilities. One of our main research objectives is creating a virtual 3D creature that resembles human behavior in an actual environment. In this paper, we propose a cognitive architecture inspired in the recent findings of the neuroscience which will represent the underlying structure for implementing virtual 3D creatures with human-like capabilities. Those virtual creatures will be useful to study human behavior in actual environments by means of simulations.
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